Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Helsinki, Finland Helsinki is the capital city and most populous municipality of Finland. Helsinki has one of the highest urban standards of living in the world. Helsinki was the World Design Capital for 2012, the venue for the 1952 Summer Olympics, and the host of the 52nd Eurovision Song Contest.
Helsinki, FinlandNo salary specifiedPlayStation Art
Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationre...
Posted - 26 Mar 2024
Helsinki, FinlandNo salary specifiedPlayStation Programming
Why PlayStation? PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationre...
Posted - 09 Apr 2024