Systems Designer Systems designers work closely with programmers, producers, and other disciplines within game design to develop specific game functions, from the mission systems to fluctuating gameplay variables like experience points and player inventories. Systems designers are involved from the earliest stages of a game’s design to the end, creating and tuning specific features such as fighting systems, artificial intelligence, scoring rules, matchmaking, lobbies, and community features, as well as different game modes.
Moscow, Russia Moscow is the capital and most populous city of Russia. Moscow is a major political, economic, cultural, and scientific centre of Russia and Eastern Europe, as well as the largest city entirely on the European continent. Moscow has been ranked as the ninth most expensive city in the world by Mercer. The city is well known for its architecture, particularly its historic buildings such as Saint Basil's Cathedral with its colourful architectural style. Nightlife in Moscow has moved on since Soviet times and today the city has many of the world's largest nightclubs. Clubs, bars, creative spaces and restaurants-turned-into-dancefloors are flooding Moscow streets with new openings every year. The hottest area is located around the old chocolate factory, where bars, nightclubs, galleries, cafés and restaurants are placed.