Sound Designer The work of a sound designer in the video game development industry is not dissimilar to that of film and television or live production. Both are charged with establishing the overall aural aesthetic of the product, but the game sound designer does not work from a single established script; rather they create an auditory world that changes, evolves, and is manipulated through the player’s experience.
Los Angeles, California, United States of America Los Angeles, Spanish for 'The Angels'; officially the City of Los Angeles, known colloquially by its initials L.A. is the second-most populous city in the United States, after New York City. Los Angeles is the largest and most populous city in the state of California and the cultural, financial, and commercial center of Southern California. The economy of Los Angeles is driven by international trade, entertainment (television, motion pictures, video games, music recording, and production), aerospace, technology, petroleum, fashion, apparel, and tourism. Other significant industries include finance, telecommunications, law, healthcare, and transportation. A number of gaming powerhouses have developed a considerable presence in the area, helping LA become a city synonymous with game development. These studios include Playstation Santa Monica, Riot Games, Naughty Dog and Electronic Arts (EA).