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Physics Programming jobs in Tokyo

Physics Programming

Physics Programming A physics programmer, probably one of the most rare programmers available in the video games industry, are coders that govern the laws of a video game. You will simulate the effects of gravity in a virtual environment, to emulate the experience in real life. They also have responsibility for implementing code for collision detection like two cars bumping each other. They also create the game feature called “ragdoll physics” where it’s the animation and simulation of when a body gets struck on the head. You should be proficient in C/C++ and Assembly with having a physics degree.

Tokyo

Toyko, Japan Tokyo is one of the 47 prefectures of Japan and has been the capital since 1869. The Greater Tokyo Area is the most populous metropolitan area in the world. It is the seat of the Emperor of Japan, the Japanese government and the National Diet. Tokyo is in the Kantō region on the southeastern side of the main island Honshu and includes the Izu Islands and Ogasawara Islands. Tokyo was formerly named Edo when Shōgun Tokugawa Ieyasu made the city as his headquarters in 1603. It became the capital after Emperor Meiji moved his seat to the city from Kyoto in 1868; at that time Edo was renamed Tokyo. Tokyo is a mega-metropolis of dizzying contradictions, both familiar and foreign. It has neon, skyscrapers, salaryman crowds, packed trains, cutting-edge architecture and futuristic technology. But it also has ancient shrines, plant-covered wooden houses, cycling grannies, old-school sweet shops and village-like lanes. Toyko is the home of giants of the games industry such as Square Enix, SEGA, Konami and Bandai Namco


Physics Programming jobs in Tokyo