Physics Programming A physics programmer, probably one of the most rare programmers available in the video games industry, are coders that govern the laws of a video game. You will simulate the effects of gravity in a virtual environment, to emulate the experience in real life. They also have responsibility for implementing code for collision detection like two cars bumping each other. They also create the game feature called “ragdoll physics” where it’s the animation and simulation of when a body gets struck on the head. You should be proficient in C/C++ and Assembly with having a physics degree.
Dublin, Ireland Dublin is the capital and largest city in Ireland, located on the East Coast. Dublin is a historical and contemporary centre for education, the arts, administration and industry. Dublin has a vibrant nightlife and is reputedly one of Europe's most youthful cities, with an estimate of 50% of citizens being younger than 25.
Data Center Infrastructure Server Operations Specialist
DublinNo salary specifiedByteDance Programming
The ByteDance Server Operations Team is responsible for the full lifecycle operation management and operational technical services of ByteDance's servers, delivering industry-leading server operation and maintenance services to businesses t...
Posted - 25 Jul 2026
Experienced Game Programmer for scientific experiments on cooperation
DublinNo salary specifiedCOOLNET, TU Dublin Programming
Environmental challenges can only be solved through global cooperation. You can help by developing a game where thousands of players will find fun and meaning while contributing to research on society’s hardest challenge. Are you ready to...
Posted - 08 Jul 2026
Senior Test Platform & Reliability Engineer - Star Trek Fleet Command
DublinNo salary specifiedScopely No industry specified
Scopely is looking for a Senior Test Platform & Reliability Engineer to join our Star Trek Fleet Command team in Ireland and help build the next generation of engineering validation in the game. At Scopely, we care deeply about what we...
Posted - 11 Aug 2026