Physics Programmer A game's physics programmer is dedicated to developing the physics a game will employ. Typically, a game will only simulate a few aspects of real-world physics. For example, a space game may need simulated gravity, but would not have any need for simulating water viscosity. Based on system designs, computing power, and the restrictions of the game engine, physics programmers write the code that governs the natural laws of a video game. The physics engine is intended to simulate effects like gravity in the virtual environment, but this is only an approximation of what we experience in the real world. A number of physics elements must be worked into the virtual world, depending on the style and demands of the game. The programmer is tasked with implementing code for collision detection, the effect produced in games when two objects interact—for instance, two cars locking bumpers, or a character’s ability to pick up a weapon. In addition, the physics programmer writes code for particle systems that control explosions, moving water, smoke, and snow.
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Gent, BelgiumNo salary specifiedLarian Studios Programming
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue. Our graphics are great, an...
Posted - 24 Apr 2024
Gameplay Programmer Internship
Gent, BelgiumNo salary specifiedLarian Studios Programming
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is loo...
Posted - 10 Mar 2024