Level Designer Level design is the construction of world levels and its features. Level design makes use of many different fields to create a game world. Lighting, space, framing, colour, and contrast are used to draw a player's attention. A designer can then use these elements to guide or direct the player in a specific direction through the game world or mislead them. Level design, like the larger task of game development, is a collaborative process that integrates art assets, script elements, character interaction, and environment layout to create an exciting player experience. The job of the level designer is not simply to conceive of an idea for a level but to take that idea and fully realise it in the 3D environment.
Seoul, South Korea Seoul is the capital and largest metropolis of South Korea. Seoul forms the heart of the Seoul Capital Area, and includes the surrounding Incheon metropolis and Gyeonggi province, altogether home to roughly half of the country's population. Known for being fashion-forward and a technological hub that is also deeply traditional, this dynamic city mashes up palaces and temples with cutting-edge design and mountain trails, all to a nonstop K-Pop beat. Seoul has thriving game scene and is home to over 20 game studios including industry heavies like Ubisoft, Epic, Taito, and Blizzard.