Level Designer Level design is the construction of world levels and its features. Level design makes use of many different fields to create a game world. Lighting, space, framing, colour, and contrast are used to draw a player's attention. A designer can then use these elements to guide or direct the player in a specific direction through the game world or mislead them. Level design, like the larger task of game development, is a collaborative process that integrates art assets, script elements, character interaction, and environment layout to create an exciting player experience. The job of the level designer is not simply to conceive of an idea for a level but to take that idea and fully realise it in the 3D environment.
Seattle, Washington, United States of America Seattle is a seaport city on the west coast of the United States. It is the seat of King County, Washington. With an estimated 725,000 residents as of 2018, Seattle is the largest city in both the state of Washington and the Pacific Northwest region of North America. Seattle is home to the famous Space Needle, which formed part of the game Infamous Second Son from Seattle game developer Sucker Punch Productions. In fact, many major video game companies have their headquarters in Seattle including Microsoft, Nintendo of America and Valve. Seattle is also the birthplace of rock musician Jimi Hendrix, as well as the origin of the bands Nirvana, Pearl Jam, Soundgarden, Alice in Chains, Foo Fighters and the alternative rock movement grunge.