Level Designer Level design is the construction of world levels and its features. Level design makes use of many different fields to create a game world. Lighting, space, framing, colour, and contrast are used to draw a player's attention. A designer can then use these elements to guide or direct the player in a specific direction through the game world or mislead them. Level design, like the larger task of game development, is a collaborative process that integrates art assets, script elements, character interaction, and environment layout to create an exciting player experience. The job of the level designer is not simply to conceive of an idea for a level but to take that idea and fully realise it in the 3D environment.
Dublin, Ireland Dublin is the capital and largest city in Ireland, located on the East Coast. Dublin is a historical and contemporary centre for education, the arts, administration and industry. Dublin has a vibrant nightlife and is reputedly one of Europe's most youthful cities, with an estimate of 50% of citizens being younger than 25.
Lead Systems Designer - Star Trek Fleet Command
DublinNo salary specifiedScopely Design
Scopely is looking for a Lead Systems Designer to join our Star Trek Fleet Command team in Dublin on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongsi...
Posted - 13 Aug 2026
Experienced Game Programmer for scientific experiments on cooperation
DublinNo salary specifiedCOOLNET, TU Dublin Programming
Environmental challenges can only be solved through global cooperation. You can help by developing a game where thousands of players will find fun and meaning while contributing to research on society’s hardest challenge. Are you ready to...
Posted - 08 Jul 2026
Lighting Artist Expiring soon
Dublin, IrelandNo salary specifiedVirtuos Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 30 Jun 2026
Lighting Artist Expiring soon
Dublin, IrelandNo salary specifiedCounterPunch, A Virtuos Studio Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 29 Jun 2026
Lighting Artist Expiring soon
Dublin, IrelandNo salary specifiedBlack Shamrock - A Virtuos Studio Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 30 Jun 2026
Senior Test Platform & Reliability Engineer - Star Trek Fleet Command
DublinNo salary specifiedScopely No industry specified
Scopely is looking for a Senior Test Platform & Reliability Engineer to join our Star Trek Fleet Command team in Ireland and help build the next generation of engineering validation in the game. At Scopely, we care deeply about what we...
Posted - 11 Aug 2026
Dublin, IrelandNo salary specifiedVirtuos Production
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 29 Jul 2026
Dublin, IrelandNo salary specifiedCounterPunch, A Virtuos Studio Production
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 28 Jul 2026
Dublin, IrelandNo salary specifiedBlack Shamrock - A Virtuos Studio Production
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 28 Jul 2026