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Lead Level Designer jobs in Amsterdam

Lead Level Designer

Lead Level Designer The exact role of the lead (senior) level designer can vary by company and project, but this person is generally concerned with taking the game design documentation and supervising the design of all the possible gameplay events and actions that take place within each level. This person also oversees the design of the level environment, and may offer input on lighting, texture, and forms to the artists.

Amsterdam

Amsterdam, The Netherlands Amsterdam is the capital and most populous municipality of the Netherlands. The city is located in the province of North Holland in the west of the country. The metropolitan area comprises much of the northern part of the Randstad, one of the larger conurbations in Europe, with a population of approximately 8 million. As the commercial capital of the Netherlands and one of the top financial centres in Europe, Amsterdam is considered an alpha world city by the Globalization and World Cities (GaWC) study group. The Amsterdam Stock Exchange, the oldest stock exchange in the world, is located in the city centre. Amsterdam's main attractions, including its historic canals, the Rijksmuseum, the Van Gogh Museum, the Stedelijk Museum, Hermitage Amsterdam, the Anne Frank House, the Amsterdam Museum, its red-light district and its many cannabis coffee shops draw more than 5 million international visitors annually. The city is also well known for its nightlife and festival activity; several of its nightclubs are among the world's most famous. It is also one of the world's most multicultural cities, with at least 177 nationalities represented. Amsterdam is a hotspot for companies active in the global gaming industry, thanks to an outstanding digital infrastructure, healthy startups, and tech scenes flourish.


Lead Level Designer jobs in Amsterdam

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  • Lead (Core) Game Designer

    Amsterdam€Negotiable Aardvark Swift Games and Level Design

    (Core) Game

    Amsterdam, NL

    Are you an exceptionally talented Game who likes the sound of joining a well-established and growing studio in the vibrant heart of cultural Amsterdam?

    Posted - 06 May 2020

  • Lead (Core) Game Designer

    AmsterdamNo salary specifiedGuerrilla Games Games and Level Design

    As the Game , your main tasks and responsibilities are:

    Posted - 24 Apr 2020

  • Lead Game Designer

    AmsterdamNo salary specifiedForce Field Entertainment Games and Level Design

    As a game , you will be the guardian of the game and also responsible for a team of talented game .

    Posted - 19 Apr 2020

  • Senior AAA Game Designer

    Amsterdam£60,000Skillsearch Limited Games and Level Design

    To be considered you must have at least 5 years experience within AAA game and at least 2 years at Senior .

    Posted - 05 Apr 2020

  • Narrative Designer

    AmsterdamNo salary specifiedForce Field Entertainment Games and Level Design

    KEY RESPONSIBILITIES: DESIRED SKILLS AND EXPERIENCE: BONUS SKILLS AND EXPERIENCE:

    Posted - 14 Apr 2020

  • Senior AAA Technical Designer Expiring soon

    Amsterdam£60,000Skillsearch Limited Games and Level Design

    Senior AAA Technical Are you a talented Technical with plenty of games industry experience?

    Posted - 31 Mar 2020

  • Game Designer

    AmsterdamNo salary specifiedVoodoo Games and Level Design

    Challenges

     

    Must have

    Posted - 13 May 2020

  • Living World Designer

    AmsterdamNo salary specifiedGuerrilla Games Games and Level Design

    As a Living World you work in a team that creates settlements and civilian life.

    Posted - 24 Apr 2020

  • Lead Unreal Game Designer

    AmsterdamSalary on applicationSkillsearch Limited No industry specified

    Game in Amsterdam This innovative Amsterdam studio is looking for a game to join their highly skilled team.

    Posted - 20 Apr 2020

  • Lead Creature Animator

    AmsterdamNo salary specifiedGuerrilla Games Art and Animation

    As a Creature Animator, you will be part of a diverse team of animators that collaborates closely with Game , Visual and Code to create engaging creatures for our compelling gameplay.

    Posted - 24 Apr 2020