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Lead Gameplay Programmer jobs in Los Angeles

Lead Gameplay Programmer

Lead Gameplay Programmer The lead gameplay programmer works closely with other lead designers to conceptualise playable elements and oversee the execution and implementation of those elements into the game engine. This may include level layout, event scripting, balancing, pacing, and tuning. At inception, this person is heavily involved in brainstorming and overall game design. They offer creative input in collaboration with game writers and develops design documentation.

Los Angeles

Los Angeles, California, United States of America Los Angeles, Spanish for 'The Angels'; officially the City of Los Angeles, known colloquially by its initials L.A. is the second-most populous city in the United States, after New York City. Los Angeles is the largest and most populous city in the state of California and the cultural, financial, and commercial center of Southern California. The economy of Los Angeles is driven by international trade, entertainment (television, motion pictures, video games, music recording, and production), aerospace, technology, petroleum, fashion, apparel, and tourism. Other significant industries include finance, telecommunications, law, healthcare, and transportation. A number of gaming powerhouses have developed a considerable presence in the area, helping LA become a city synonymous with game development. These studios include Playstation Santa Monica, Riot Games, Naughty Dog and Electronic Arts (EA).


Lead Gameplay Programmer jobs in Los Angeles

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  • Senior Gameplay Programmer

    Los Angeles£150,000.00 - £200,000.00 Per AnnumAardvark Swift Programming and Development,VR and AI

    As the new Senior , you will be responsible for designing and maintaining refactor game systems that are robust, efficient, extendable, and scalable.

    Posted - 12 Feb 2020

  • Senior Gameplay Engineer

    United States, Los AngelesNo salary specifiedCloud Imperium Games Programming and Development

    Cloud Imperium Games is seeking a Senior Engineer to join us in our Los Angeles studio!

    Posted - 16 Jan 2020

  • Gameplay Engineer

    United States, Los AngelesNo salary specifiedCloud Imperium Games Programming and Development

    Cloud Imperium is looking for a skilled and talented Engineer to work on our exciting PC space combat sim, Star Citizen!

    Posted - 16 Jan 2020

  • Lead Game Designer - AAA Action Game

    Los AngelesSalary on applicationSkillsearch Limited Games and Level Design

    This will include core as well as game levels, sound and more!

    Posted - 11 Feb 2020

  • Lead Technical Artist

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    Cloud Imperium is looking for a talented and accomplished Character Technical Artist to develop process, tools, and pipelines that will enable the creation of the persistent universe for Star Citizen.

    Posted - 29 Jan 2020

  • Senior Product Manager

    Los AngelesSalary on applicationSkillsearch Limited Business Operations and Analytics

    Senior Product Manager in Los Angeles Are you highly experienced in game projects?

    Posted - 17 Jan 2020

  • Studio Manager

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    The teams at Cloud Imperium Games are producing groundbreaking, immersive in the open universe of Star Citizen and the story-driven cinematic RPG, Squadron 42.

    Posted - 22 Jan 2020

  • Embedded QA Tester (Character Art)

    United States, Los AngelesNo salary specifiedCloud Imperium Games QA and Localisation

    Cloud Imperium is looking for an experienced QA Tester to ensure the quality and integrity of Star Citizen and Squadron 42, a record-shattering crowd-funded title that combines classic space sim with amazing visuals.

    Posted - 14 Feb 2020

  • Technical Art Director

    Los Angeles£100,000+Skillsearch Limited Art and Animation

    As the Technical Director at this studio in LA, you will be creating exciting visual concerts using Unity and the technical artists on the team.

    Posted - 02 Feb 2020