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Graphics Programming jobs in Tokyo

Graphics Programming

Graphics Programming: The purpose of graphics programming is to create visualisations of the mathematical processes that occur at a lower level - thus the term low end works. They will primarily use C++ graphics libraries such as OpenGL which included GLSL/HLSL. Most, if not all, studios will use DirectX11/12 which is the modern technology for the next generation consoles. However, the use of Vulkan is becoming an important player as it is more efficient than the old guard of DX11/12. They will also work closely with the artists creating tools for them to use efficiently using software like Maya/3DS max or in-house editors.

Tokyo

Toyko, Japan Tokyo is one of the 47 prefectures of Japan and has been the capital since 1869. The Greater Tokyo Area is the most populous metropolitan area in the world. It is the seat of the Emperor of Japan, the Japanese government and the National Diet. Tokyo is in the Kantō region on the southeastern side of the main island Honshu and includes the Izu Islands and Ogasawara Islands. Tokyo was formerly named Edo when Shōgun Tokugawa Ieyasu made the city as his headquarters in 1603. It became the capital after Emperor Meiji moved his seat to the city from Kyoto in 1868; at that time Edo was renamed Tokyo. Tokyo is a mega-metropolis of dizzying contradictions, both familiar and foreign. It has neon, skyscrapers, salaryman crowds, packed trains, cutting-edge architecture and futuristic technology. But it also has ancient shrines, plant-covered wooden houses, cycling grannies, old-school sweet shops and village-like lanes. Toyko is the home of giants of the games industry such as Square Enix, SEGA, Konami and Bandai Namco


Graphics Programming jobs in Tokyo