Graphics Programming: The purpose of graphics programming is to create visualisations of the mathematical processes that occur at a lower level - thus the term low end works. They will primarily use C++ graphics libraries such as OpenGL which included GLSL/HLSL. Most, if not all, studios will use DirectX11/12 which is the modern technology for the next generation consoles. However, the use of Vulkan is becoming an important player as it is more efficient than the old guard of DX11/12. They will also work closely with the artists creating tools for them to use efficiently using software like Maya/3DS max or in-house editors.
San Diego, California, United States of America San Diego is a major city in California, United States. San Diego is the eighth-largest city in the United States and second-largest in California. The city is known for its mild year-round climate, natural deep-water harbor, extensive beaches, long association with the United States Navy, and recent emergence as a healthcare and biotechnology development center. The game studios that are located in San Diego are giants – Rockstar, Sony, Disney and Activision (High Moon).
Video Codec Algorithm Engineer - Multimedia Lab
San Diego, United StatesNo salary specifiedByteDance Design
As part of a technology-driven company, our Multimedia Lab focuses on core R&D for multimedia content such as audio, video, point clouds, and meshes. We are contributors to international standardization efforts and have built comprehens...
Posted - 08 Aug 2026
Research Engineer, Video Processing and Codec(Realtime Codec Optimizations) Expiring soon
San Diego, United StatesNo salary specifiedByteDance Programming
Team Introduction Our Realtime Codec Optimization Team's mission is to promote cutting-edge research in multimedia (including, but not limited to compression, image/video data processing), and to transfer technologies into our live-streamin...
Posted - 02 Jul 2026
Video Codec Algorithm Engineer, Realtime Codec Optimizations
San Diego, United StatesNo salary specifiedByteDance Programming
Team Introduction Our Realtime Codec Optimization Team's mission is to promote cutting-edge research in multimedia (including, but not limited to compression, image/video data processing), and to transfer technologies into our live-streamin...
Posted - 23 Jul 2026
Video/Image AI/ML Software Engineer Graduate (Multimedia) - 2027 Start (PhD)
San Diego, United StatesNo salary specifiedByteDance Programming
About the team Our team is building industry leading, highly efficient and scalable video codec hardware solutions (FPGA and ASIC) from the ground up to better serve our billions of users. We are looking for strong software and firmware eng...
Posted - 12 Aug 2026
Video/Image AI/ML Software Engineer Intern (Multimedia) - 2027 Start (PhD)
San Diego, United StatesNo salary specifiedByteDance Programming
About the team Our team is building industry leading, highly efficient and scalable video codec hardware solutions (FPGA and ASIC) from the ground up to better serve our billions of users. We are looking for strong software and firmware eng...
Posted - 06 Aug 2026