Gameplay Programmer Though all programmers add to the content and experience that a game provides, a gameplay programmer focuses more on a game's strategy, implementation of the game's mechanics and logic, and the "feel" of a game. This is usually not a separate discipline, as what this programmer does usually differs from game to game, and they will inevitably be involved with more specialised areas of the game's development such as graphics or sound. This programmer may implement strategy tables, tweak input code, or adjust other factors that alter the game. However, many of these aspects may be altered by programmers who specialise in these areas (for example, strategy tables may be implemented by AI programmers). A gameplay programmer is a programmer who will be responsible for code that directly touches on the game experience. That is, the programmer will be responsible for constructing the games, rather than engine or larger game systems.
Los Angeles, California, United States of America Los Angeles, Spanish for 'The Angels'; officially the City of Los Angeles, known colloquially by its initials L.A. is the second-most populous city in the United States, after New York City. Los Angeles is the largest and most populous city in the state of California and the cultural, financial, and commercial center of Southern California. The economy of Los Angeles is driven by international trade, entertainment (television, motion pictures, video games, music recording, and production), aerospace, technology, petroleum, fashion, apparel, and tourism. Other significant industries include finance, telecommunications, law, healthcare, and transportation. A number of gaming powerhouses have developed a considerable presence in the area, helping LA become a city synonymous with game development. These studios include Playstation Santa Monica, Riot Games, Naughty Dog and Electronic Arts (EA).
Los Angeles£150,000.00 - £200,000.00 Per AnnumAardvark Swift Programming and Development,VR and AI
As the new Senior , you will be responsible for designing and maintaining refactor game systems that are robust, efficient, extendable, and scalable.
Posted - 12 Feb 2020
Los AngelesSalary on applicationSkillsearch Limited Business Operations and Analytics
Senior Product Manager key responsibilities: Lead the interactive R&D team Contribute to design, implementation and optimisation of elements in the studios F2P experiences Work to maximise engagement and monetisation across all plat...
Posted - 17 Jan 2020
United States, Los AngelesNo salary specifiedCloud Imperium Games QA and Localisation
Cloud Imperium is looking for an experienced QA Tester to ensure the quality and integrity of Star Citizen and Squadron 42, a record-shattering crowd-funded title that combines classic space sim with amazing visuals.
Posted - 14 Feb 2020
United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation
The teams at Cloud Imperium Games are producing groundbreaking, immersive in the open universe of Star Citizen and the story-driven cinematic RPG, Squadron 42.
Posted - 22 Jan 2020