Game Localisation Video game localisation is the preparation of video game software and hardware for sale in a new region or country. A localisation expert in a game may make changes to translations, find language bugs within a game and enter bug descriptions into a testing sheet as well as proofread packaging. They will work within QA or closely with QA to address any needs the game may have in a certain country.
Los Angeles, California, United States of America Los Angeles, Spanish for 'The Angels'; officially the City of Los Angeles, known colloquially by its initials L.A. is the second-most populous city in the United States, after New York City. Los Angeles is the largest and most populous city in the state of California and the cultural, financial, and commercial center of Southern California. The economy of Los Angeles is driven by international trade, entertainment (television, motion pictures, video games, music recording, and production), aerospace, technology, petroleum, fashion, apparel, and tourism. Other significant industries include finance, telecommunications, law, healthcare, and transportation. A number of gaming powerhouses have developed a considerable presence in the area, helping LA become a city synonymous with game development. These studios include Playstation Santa Monica, Riot Games, Naughty Dog and Electronic Arts (EA).
United States, Los AngelesNo salary specifiedCloud Imperium Games Programming and Development
The Gameplay Engineer will work in a cooperative, cross-disciplinary team environment to implement features and systems within the Lumberyard.
Posted - 16 Jan 2020
Studio Manager New
United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation
The teams at Cloud Imperium are producing groundbreaking, immersive gameplay in the open universe of Star Citizen and the story-driven cinematic RPG, Squadron 42.
Posted - 22 Jan 2020