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Engine Programmer jobs in Tokyo

Engine Programmer

Engine Programmer Engine programmers work on the low-level systems in regards to the game production, however, the work supports those of high-level systems and developing pipelines for such programmers. As the title states, engine programmers work on engines like Unity, Unreal or in-house engines, implementing new functionality into the engine itself by using their own initiative and ideas, to make it into a powerful system. They also try to squeeze every extra byte of memory out of the engine to make it an efficient platform.

Tokyo

Toyko, Japan Tokyo is one of the 47 prefectures of Japan and has been the capital since 1869. The Greater Tokyo Area is the most populous metropolitan area in the world. It is the seat of the Emperor of Japan, the Japanese government and the National Diet. Tokyo is in the Kantō region on the southeastern side of the main island Honshu and includes the Izu Islands and Ogasawara Islands. Tokyo was formerly named Edo when Shōgun Tokugawa Ieyasu made the city as his headquarters in 1603. It became the capital after Emperor Meiji moved his seat to the city from Kyoto in 1868; at that time Edo was renamed Tokyo. Tokyo is a mega-metropolis of dizzying contradictions, both familiar and foreign. It has neon, skyscrapers, salaryman crowds, packed trains, cutting-edge architecture and futuristic technology. But it also has ancient shrines, plant-covered wooden houses, cycling grannies, old-school sweet shops and village-like lanes. Toyko is the home of giants of the games industry such as Square Enix, SEGA, Konami and Bandai Namco


Engine Programmer jobs in Tokyo