Engine Programmer Engine programmers work on the low-level systems in regards to the game production, however, the work supports those of high-level systems and developing pipelines for such programmers. As the title states, engine programmers work on engines like Unity, Unreal or in-house engines, implementing new functionality into the engine itself by using their own initiative and ideas, to make it into a powerful system. They also try to squeeze every extra byte of memory out of the engine to make it an efficient platform.
Seattle, Washington, United States of America Seattle is a seaport city on the west coast of the United States. It is the seat of King County, Washington. With an estimated 725,000 residents as of 2018, Seattle is the largest city in both the state of Washington and the Pacific Northwest region of North America. Seattle is home to the famous Space Needle, which formed part of the game Infamous Second Son from Seattle game developer Sucker Punch Productions. In fact, many major video game companies have their headquarters in Seattle including Microsoft, Nintendo of America and Valve. Seattle is also the birthplace of rock musician Jimi Hendrix, as well as the origin of the bands Nirvana, Pearl Jam, Soundgarden, Alice in Chains, Foo Fighters and the alternative rock movement grunge.
SeattleNo salary specifiedStoic Programming and Development
Our team at Stoic, a 4-time BAFTA nominated video game company, is seeking an Unreal 4 Animation to join us in bustling downtown Seattle - we are also open to this person working out of our Austin, TX studio location or remotely.
Posted - 24 Feb 2020