Economics Designer Economics designers have a fairly straightforward duty in the realm of video game design: They design the financial system within games. From the rupees that Link collected in Zelda to the ability to buy land in Second Life, economies have been a pivotal part of many games; it is the responsibility of economics designers to see that these economies are viable, fair, and entertaining for the gamer. In recent years, game economies have become increasingly important, with games like World of Warcraft and other massive multiplayer online role-playing games giving gamers endless options to explore expansive worlds, complete with monetary systems and methods of exchange and commerce. An economics designer sets the values for in-game items and services through tactics such as only releasing a limited amount of goods, or making them available only at a certain time; constantly creating new goods that gamers can aspire to at different levels; creating “wear and tear” on items, so gamers have to replace them; creating secondary markets for in-game goods and services where players can trade among themselves; creating auction houses; preventing possible fraud; and employing other strategies that rely heavily on real-world economic principles.
Vancouver, Canada Vancouver is a coastal seaport city in western Canada, located in the Lower Mainland region of British Columbia. The Greater Vancouver area had a population of 2,463,431 in 2016, making it the third-largest metropolitan area in Canada. Vancouver has the highest population density in Canada with over 5,400 people per square kilometre. Vancouver is one of the most ethnically and linguistically diverse cities in Canada according to that census; 52% of its residents have a first language other than English. If you're looking for a beautiful environment, bustling urban life, and lots of game studios, Vancouver might be the place for you. Vancouver is one of the largest hubs for game development in Canada, and industry-leading companies like Electronic Arts and Capcom have offices here.
Vancouver, CanadaNo salary specifiedSumo Digital Ltd. Design
We are Timbre Games (part of the Sumo Digital Group), a new studio in Vancouver, Canada focused on making exciting, innovative game experiences. Timbre's vision is to change the games industry through the original games we make, as well as ...
Posted - 16 Feb 2024
Lead Software Engineer - UI Expiring soon
Vancouver, CanadaNo salary specifiedSumo Digital Ltd. Programming
We are Timbre Games (part of the Sumo Digital Group), a new studio in Vancouver, Canada focused on making exciting, innovative game experiences. Timbre's vision is to change the games industry through the original games we make, as well as ...
Posted - 02 Feb 2024