Audio Programmer Audio programmers work in the digital games industry. They are responsible for the processing, storage and playback of sound effects and music in the game. They write the software tools and utilities to support the sound and music. It is a highly skilled job and audio programmers need a high level of technical knowledge and understanding of a wide range of computer programmes as well as a passion for games. Audio programmers are responsible for ensuring the game sounds as good as it looks and plays. Their work will be essential to the atmosphere of the game and in making sure that sound and music are properly integrated and enhance the experience for players. The audio programmer will work closely with the audio production department, and they may be responsible for the development of the audio component of the company’s software as well as the playback and mixing routines in the game itself.
Seattle, Washington, United States of America Seattle is a seaport city on the west coast of the United States. It is the seat of King County, Washington. With an estimated 725,000 residents as of 2018, Seattle is the largest city in both the state of Washington and the Pacific Northwest region of North America. Seattle is home to the famous Space Needle, which formed part of the game Infamous Second Son from Seattle game developer Sucker Punch Productions. In fact, many major video game companies have their headquarters in Seattle including Microsoft, Nintendo of America and Valve. Seattle is also the birthplace of rock musician Jimi Hendrix, as well as the origin of the bands Nirvana, Pearl Jam, Soundgarden, Alice in Chains, Foo Fighters and the alternative rock movement grunge.
SeattleNo salary specifiedStoic Programming and Development
Our team at Stoic, 4-time BAFTA nominated indie video game company, is seeking a Network / Server Engineer to join us in bustling downtown Seattle - we are also open to this person working out of our Austin, TX studio location or remotely.
Posted - 24 Feb 2020