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Texture Artist jobs in Quebec City

Texture Artist

Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in video games, films, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.

Quebec City

Quebec City, Quebec, Canada Quebec City officially Québec is the capital city of the Canadian province of Quebec. The city's landmarks include the Château Frontenac, now operated as a hotel that dominates the skyline, and the Citadelle of Quebec. The climate of Quebec City is classified as humid continental. Quebec City is known for its Winter Carnival, its summer music festival and for its Saint-Jean-Baptiste Day celebrations.


Texture Artist jobs in Quebec City