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Technical Artist jobs in Krakow

Technical Artist

Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.

Krakow

Kraków, Poland Kraków spelled Cracow or Krakow, is the second largest and one of the oldest cities in Poland. Kraków has traditionally been one of the leading centres of Polish academic, cultural and artistic life and is one of Poland's most important economic hubs. CD Projekt Red and Sperasoft both have game studios in Krakow.


Technical Artist jobs in Krakow