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29 Jobs found, viewing matches 11 - 20.
The Events scriptor will integrate the various scripted events and cinematic scenes into the engine throughout the production process and for the entire game in collaboration with the animation, programming, sound, level design and level art groups.
The main and ro...
The illustrator will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the graphic design production team.
The main and routine tasks of the illustrator are to:
* Sketch, draw and des...
The sound programmer will ensure that the audio pipeline meets sound-related project needs.
The main and routine tasks of the sound programmer are to:
Working as a bridge between audio and game play programming teams
Working on designing and implementing pro...
The gameplay programmer will ensure the impact of at least one of the two following axes:
1/ Player’s comfort (playability): The link between the player’s actions and the subsequent behaviours of his/her character and consequences on the evolution of the game. Implementations pertainin...
The scriptwriter participates to the crafting of the hero’s story, creating characters, writing dialogue, and providing any other narrative-related content required by the project (such as in-game text).
The incumbent works closely with the production team to ensure coherence...
The individual is an artist responsible of developing a game feature. In addition of having strong artistics abilities, he needs to have strong technical abilities.
By working with others members inside a multi disciplinary team, the Technical Artist is of in charge of developing a co...
The generalist programmer will develop systems for a wide-range of elements including the game engine and editor or any middleware used by the production teams. The incumbent may also be called upon to work on a particular system (AI, 3D, physics, sound, animation, etc.) as part of a spe...
Ubisoft Quebec is looking for several developer testers to work on several major projects AAA ! You have completed computer training in game design and 3D animation, you are passionate about video games and you are available full-time for the summer and autumn 2016, perhaps this is a job for you!
Ubisoft Quebec, a leader in the video game set in the heart of the Saint-Roch neighborhood in Québec industry, we offer a unique working environment allows you to create and enhance games that are part of AAA franchises iconic fame international.
You will work with people of great talent in the Tec...
The incumbent is responsible for creating 3D models of objects and environments lores and hires (as needed) to the artistic needs of a given project.
* Apply the artistic direction of the project in the creation of its models;
* Produce the necessary textures (nm...
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