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18 Jobs found, viewing matches 11 - 18.
The incumbent is responsible for creating 3D models of objects and environments lores and hires (as needed) to the artistic needs of a given project.
* Apply the artistic direction of the project in the creation of its models;
* Produce the necessary textures (nm...
The modeller will create the 3D models of objects and hire and lore environments (whenever necessary) to meet the artistic needs of a specific project.
The main and routine tasks of the modeller are to:
* Apply the project’s artistic direction when creating models;
The individual is an artist responsible of developing a game feature. In addition of having strong artistics abilities, he needs to have strong technical abilities.
By working with others members inside a multi disciplinary team, the Technical Artist is of in charge of developing a co...
The production manager will ensure specific project deliverables by clearly communicating the objectives to the multidisciplinary team through sound project management.
The main and routine tasks of the production manager are to:
The Ubisoft Quebec team is looking for a dynamic, creative, collaborative, eager to learn person to help in creating game sequences for one of its main franchises!
In this position, you will have to imagine and create fun game sequences while offering innovative challenges to...
The special effects artist will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines.
The main and routine tasks of the special effects artist are to:
* Understand the game...
The gameplay programmer will ensure the impact of at least one of the two following axes:
1/ Player’s comfort (playability): The link between the player’s actions and the subsequent behaviours of his/her character and consequences on the evolution of the game. Implementations per...
Ubisoft Québec is a leader in the video game industry and is located in the heart of Quebec City’s Saint-Roch neighbourhood. Involved in many of Ubisoft’s flagship franchises, the studio gained a strong expertise, leading to its implication in the development of AAA games. By...
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