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Game Art Lecturer - Sydney or Melbourne onsite - must have post grad qualifications - part time 2 days per week

MELBSYDLecturer

Conkerberry Pty Ltd

$100 -120K per year range full time, pro rata part timeotiable

Sydney or Melbourne based

Australia

Animation,Art

ASAP

07/05/2024

Mid-Senior Level

Permanent | Part Time

No

Game Art Lecturer - can be Sydney or Melbourne based

2 days per week for semester 2

Onsite only & Australian or NZ candidates or work visa holders with work permission for Australia
Non-profit higher education provider specialising in digital games and interactive entertainment. Their bachelor's degree in computer game development integrates the three game development sub-disciplines of game programming, game art and game design within a multi-disciplinary environment. The degree has a strong technical, practical and career focus, delivered by highly qualified and industry experienced academic staff in a seriously fun and creatively demanding studio environment.

The position of Lecturer will contribute to teaching, learning and scholarship at the campus. The Lecturer is responsible for undertaking undergraduate teaching and learning, scholarship, and service and engagement. Teaching responsibilities include scholarly approaches to the delivery of courses and innovative teaching and learning pedagogies.

Seeking to appoint an academic member of staff who will collaborate to implement curricula that meet the Threshold Standards 2021 under the Higher Education Standards Framework and professional accreditation standards, where relevant. The Lecturer is also expected to provide academic advice and support to students within the policies and procedures of the campus.

This role includes teaching in the areas of game art and animation including modelling, texturing, game environments, animation, character pipeline, digital lighting and visual effects and level design. The appointee will also be expected to contribute to supervising teams as well as individual student projects and internships, and teaching joint cohort units in graphic design principles and art optimisation techniques.

Essential

  • Postgraduate qualification in the discipline area or closely related field
  • Demonstrated knowledge and skills in teaching and learning and in the discipline area, including at least two of the areas listed below:

    - game art
    - modelling and texturing for game environments
    - principles of animation
    - character pipeline
    - character animation
    - digital lighting and visual effects
    - level design
    - graphic design principles
    - art optimisation techniques.

  • Demonstrated skills in tools and software packages relevant to the areas listed above
  • Proven ability to provide high quality teaching at undergraduate level, with a sound understanding of current issues in the discipline area
  • Proven track record of scholarly activities, publishing history or research
  • Demonstrated ability to work in a cross-disciplinary team
  • Experience in academic administration and willingness to support students
  • Proven track record in establishing and maintaining external relationships with industry or professional associations
  • Ability to work effectively in a team environment, and to work autonomously
  • Excellent communication and interpersonal skills.

Desirable 

  • PhD in the discipline area or related field
  • Experience in various modes of teaching delivery
  • Experience in curriculum design and review
  • Experience as a professional in the area
  • Experience in governance committees.

...............

Please contact me for full education organisation details or to apply.

Bronwynn Lusted

Conkerberry Recruitment for Games - Australia & NZ

0427 690 971

bronwynnATconkerberry.com.au



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